Here are some links to some maker education websites that you might find useful:

Makerbus is a site about a team of Maker Educators that drive a bus/mobile lab/classroom around to schools and other locations to bring maker education to the masses!
Protospace is a place located in north east Calgary which allows interested people to participate in classes or to use the space itself to ‘make’.  
The Edmonton Public Library offers makerspace programs!

Here is a maker education project website that was designed by masters students as part of their course work!

This is a great site run by a teacher who created a makerspace in her school.  She offers great tips and tricks to get started and provides resources as well.  
Makerbot is a site all about 3-D printing and how you can use it in your class.  Find resources and connect to experts here:


Connect Charter School has some excellent examples of making projects that they share on their school blog. Teachers could use/remix these projects and use it in their own context. Here are some examples that relate to what participants in our community have been talking about over the last few weeks!

Monteith, J. (2013). Grade 5 classroom chemistry: Becoming a chemist. Retrieved from

Bailey, D. (2013). How to build an awesome car (engineering thinking in grade 4). Retrieved from 

Here are some articles we think you might find useful.

Schwartz, K. (2016, August 30). Five ways to ensure real learning happens in maker enhanced projects. MindShift. Retrieved from:

Dam, R., Siam, T.  (2017).  Stage 2 in the Design Thinking Process:  Define the Problem and Interpret the Results.  Retrieved from 

Davis, V. (2015). Year one with a 3D printer: 17 tips. Retrieved from

Dougherty, D. (2012). The Maker Movement. Innovations: Technology, Governance, Globalization, 7(3), 11-14.

Gadanidis, G., Brodie, I., Minniti, L., Silver, B. (2017). Computer Coding in the K-8 Mathematics Curriculum? What works? Research into practice. (69), 1-4. Retrieved from

Galileo.  (2017).  Focus on Inquiry:  Discipline Based Inquiry.  Retrieved from:

Herrington, J., Reeves, T. C., & Oliver, R. (2014). Authentic Learning Environments. In Spector, M., Merrill, M.D. & Elen, J. (Eds.), Handbook of research on educational communications and technology (pp. 401-411). New York: Springer.

Pearon, J. & Plague, G. (2013). Rethinking stem education: An interdisciplinary steam curriculum. Procedia Computer Science, (20), 541-546. doi:10.1016/j.procs.2013.09.316

Mayer, R. (2014). Multimedia Instruction. In Spector, M., Merrill, M.D. & Elen, J. (Eds.), Handbook of research on educational communications and technology (pp. 385-399). New York: Springer.

Papert, S. & Harel, I.(1991). Situated Constructionism. Constructionism.  New York: Ablex Publishing Corporation  

Quigley, C.F. & Herro, D. (2016). “Finding the joy in the unknown”: Implementation of STEAM teaching practices in middle school science and math classrooms. Journal of Science Education and Technology, 25(3), 410-426. doi:10.1007/s10956-016-9602-z

Rogers, E. M. (with Shoemaker, F.F.), (1971). Communication of innovations: A crosscultural approach (2nd ed.). New York: The Free Press.

Sawyer, R.K. (2014). Introduction: The new science of learning. In R. K. Sawyer (Ed.), The Cambridge handbook of the learning sciences (2nd ed.) (pp. 1-18). New York, NY: Cambridge University Press.

Sousa, D., and Pilecki, T., (2013). From stem to steam: Using brain-compatible strategies to integrate the arts. London: Sage Publications.